[News] Dark Souls II les détails sur la prochaine MAJ !

Dark souls IISalut, à quelques jours de l’arrivé du DLC Crown of the Old Iron King, on apprend que Dark Souls II aura encore une mise à jour avec du rééquilibrage que voici en détails (en Anglais) :

Adjustments that will be made with Calibrations 1.10 (all following changes):
Balanced fatal blows done on other players in online multiplayer
Spell parry time and area of effect has been raised:
Cleric’s Parma
Cleric’s Small Shield
Cursed Bone Shield
Spirit Tree Shield
Golden Wing Shield
Shield of the Insolent
Grand Spirit Tree Shield
Spell parry time has been raised:
King’s Mirror
Lowered damage caused by the following weapons:
Defender’s Shield
Havel’s Greatshield
Gyrm Greatshield
Dragonrider Greatshield
Lowered defense of:
Gyrm Helm
Gyrm Warrior Helm
Gyrm Warrior Greathelm
Smelter Demon Helm
Velstadt’s Helm
Black Witch Robe
Raised effect of:
Stone Ring
Changed so the effect does not apply to spells:
Red Tearstone Ring
Raised defense against enemies in offline play only (multiplayer not affected)
Ring of Steel Protection
Lowered effect of:
Clear Bluestone Ring +2
Raised casting time and lowered strength of:
Soul Spear
Raised casting time, lowered strength, raised required magic slots, and raised usage count for:
Crystal Soul Spear
Lowered effectiveness of:
Strong Magic Shield
Lowered damage of:
Soul Geyser
Soul Shower
Lightning Spear
Great Lightning Spear
Sunlight Spear
Emit Force
Blinding Bolt
Heavenly Thunder
Fire Whip
Affinity
Scraps of Life
Resonant Soul
Great Resonant Soul
Spells “Sacred Oath” and “Bountiful Sunlight”
Casting this on one’s self will now diffuse all support effects
Having it cast by someone else will not diffuse other support effects
Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)
Spells “Numbness” and “Resonant Flesh”
Casting this on one’s self will now diffuse all support effects
Casting spells on yourself to create other support effects after having these used will diffuse the effect of the above spells
(players cannot use the effects of these spells in conjunction with other effects from spells they cast on themselves)

About battosai

Fan de japanimation (cinéma,mangas,animes et drama depuis peu), collectionneur de figurines (myth cloth,play arts,maquette gundam,etc…) et joueur de jeux en tout genre ( Surtout des RPG et jeux de combats ).
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